glutCyberleSrv

  1. Display Properties
  2. Net Properties
  3. Features

Display Properties

-stereo
Renders in active stereo mode

-eye <= left,right,center>
If not using stereo rendering mode. You may want to specify anyhow if the image should be rendered for the left or right eye because you want to use this component for parallel rendering for passive stereo. (default center).

-displaypos >x y z>
Determines the position of the center of the projection screen in the real world coordinate system.

-displayori <x y z angle>
Determines the orientation of the projection screen in the real world coordinate system. By default the projection screen is oriented with its normal pointing along the z-Axsis and the top and bottom of the screen horizontal and the horizontal to the right is also the positive x-Axsis. The rotation given by this parameter determines how the projection screen is rotated from the default position to its actual orientation. For example for a horizontal workbench the option may be -displayori 1 0 0 -1.57.

-viewsize <Width>x<Height>
Determines the physical measurements of the projection srcreen (default 1.92x1.2)

-flipeyes
Flips right an left eye in stereo rendering mode. May be usefull, because sometimes the display driver flips the eyes. -eyedist <eyedist>
Determines the distance of the eyes of the user. (default 0.06).

-headpos <x y z>
Determines the position of the head of the user in the real world coodinate system (default 0 0 0).

-vppos <x y z>
Determines the postion of the center of the projection screen in the virtual world.

-fullscreen
Renders in fullscreen

-winsize <Pixelwidth>x<Pixelheight>
Determines the resolution of the window in pixel, if not rendering in fullscreen mode.

Net Properties

-local
Determines that this component runs standalone.

-netaddr <IP address>
IP address of the ethernet card that should be used for the communication in the parallel and distributed simulation.

-inifile <filename>
All commandline parameters can also be writen into a file and this render component can be parameterized by this file.

-name <ebname>
Determines the name of the event broker of the instance of this rendering component for the distributed simulation. (default GSrv1)

-port
Determines the port through which it should communicate with the master (default 3331).

-wrlfile <filename>
The wrl file to be loaded if in local mode

-wrlroot <path>
Root path to the wrl files. This path is used to determine the absolut path to the wrl file given from the master object to the component for initialization.

Features

-headlight
Switches the headlight on.

-use_al
Enables sound

-no_user
Disable user psecific features like billboards. Anyhow the view uses the user for user centric projection

-no_mousepointer
Disables the windows mouse pointer in the view.

-wrlargv "<parameters>"
Here you can specify speceial parameters, that are handed over to the world object and than can be accessed through the browser object in a script.

-fonts <folder>
Path to the folder with the truetype font files.