Open ActiveWrl

Tutorials

Open ActiveWrl logo

Tutorials

(last update: 29.07.2003)

First of all you need to learn VRML. One very good online tutorial is the The Annotated VRML 97 Reference .
All examples from the tutorials below can be found in the OAW-tutorials folder of the OAW tarball.

glutCyberle Explains how to create a simple Browser for OpenGL-rendering
cppscript Explains how to implement script nodes in C++.
cppscript2 Example how to use the createVRMLFromString browser interface.
mypointer Explains how to implement a 3D pointing device as a prototype in VRML
Native Nodes Explains how to implement a native node to render special effects that are not part of the VRML Spec.
simple_pds Explains how to set up a small parallel simulation
QTCyberle+ Explains how to embed the implementation of a script into an application
user_centric_proj Explains how to implement and use a user centric view for parallel projection screen rendering
wrl_sixdofmousesensor Explains how to integrate the data of a sixdofsensor into a VRML scene through the native node SixDOFMouseSensor
sound Explains how to integrate sound into a parallel simulation of a cluster system
Using truetype fonts for rendering Explains how to integrate own created truetype fonts into the framework

The administrator of Open ActiveWrl is mailto:winkelholz@fgan.de SourceForge.net Logo