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cybglindexedfacesetc.h

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00001 /*
00002 Copyright (C) 1999  Carsten Winkelholz
00003 
00004 Address:  FGAN Forschungsgesellschaft für Angewandte Naturwissenschaften e. V.
00005       Neuenahrer Str. 20
00006       D - 53343 Wachtberg
00007       
00008 Email:    winkelholz@fgan.de
00009 
00010 This program is free software; you can redistribute it and/or
00011 modify it under the terms of the GNU General Public License
00012 as published by the Free Software Foundation; either version 2
00013 of the License, or (at your option) any later version.
00014 
00015 This program is distributed in the hope that it will be useful,
00016 but WITHOUT ANY WARRANTY; without even the implied warranty of
00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018 GNU General Public License for more details.
00019 
00020 You should have received a copy of the GNU General Public License
00021 along with this program; if not, write to the Free Software
00022 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00023 */
00024 
00025 
00026 #ifndef CYBGLINDEXEDFACESETC_H
00027 #define CYBGLINDEXEDFACESETC_H
00028 
00029 #include <GL/glut.h>
00030 
00031 #include "oaw/ctk/cybindexedfacesetc.h"
00032 #include "../oawconfig.h"
00033 
00034 OAW_BEGIN_NAMESPACE
00035 
00036 class CybGLChannelC;
00037 
00038 typedef ArrayC<GLuint> GLuintArray;
00039 
00040 class OAW_DLLMAPPING CybGLIndexedFaceSetC : virtual public CybIndexedFaceSetC                             
00041 {
00042 public:
00043   CybGLIndexedFaceSetC(CybWorldC*);
00044   virtual ~CybGLIndexedFaceSetC();
00045   virtual void ToChannelDefault(CybChannelC*,long flag);
00046   virtual void ToChannelTexture(CybChannelC*,long flag);
00047   virtual void EventCascadeEnd();
00048 protected:
00049   virtual void ToGL1(CybChannelC* pV);
00050   virtual void ToGL2(CybChannelC* pV);
00051   void TriangleStripsToOpenGL_Default(CybGLChannelC* pV);
00052   void TriangleStripsToOpenGL_Texture(CybGLChannelC* pV);
00053   void RecalcGLValues();
00054   void RecalcGLIndexes();
00055 
00056   virtual void Calc();
00057 protected:
00058   ArrayC<GLuintArray> m_indexGLArrays;
00059   float* m_glColor;
00060   float* m_glCoord;
00061   float* m_glTexCoord;
00062   float* m_glNormal;
00063   short m_bGlCoordRef;
00064   short m_bGlColorRef;
00065   short m_bGlTexCoordRef;
00066   short m_bGlNormalRef;
00067   ArrayC<GLint> m_lid;
00068   ArrayC<GLint> m_lidTex;
00069   long m_indexMax;
00070   short m_whichMax;
00071 };
00072 
00073 
00074 OAW_END_NAMESPACE
00075 
00076 #endif
00077 
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