00001 /* 00002 Copyright (C) 1999 Carsten Winkelholz 00003 00004 Address: FGAN Forschungsgesellschaft für Angewandte Naturwissenschaften e. V. 00005 Neuenahrer Str. 20 00006 D - 53343 Wachtberg 00007 00008 Email: winkelholz@fgan.de 00009 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU General Public License 00012 as published by the Free Software Foundation; either version 2 00013 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU General Public License for more details. 00019 00020 You should have received a copy of the GNU General Public License 00021 along with this program; if not, write to the Free Software 00022 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00023 */ 00024 00025 00026 #ifndef CYBGLINDEXEDFACESETC_H 00027 #define CYBGLINDEXEDFACESETC_H 00028 00029 #include <GL/glut.h> 00030 00031 #include "oaw/ctk/cybindexedfacesetc.h" 00032 #include "../oawconfig.h" 00033 00034 OAW_BEGIN_NAMESPACE 00035 00036 class CybGLChannelC; 00037 00038 typedef ArrayC<GLuint> GLuintArray; 00039 00040 class OAW_DLLMAPPING CybGLIndexedFaceSetC : virtual public CybIndexedFaceSetC 00041 { 00042 public: 00043 CybGLIndexedFaceSetC(CybWorldC*); 00044 virtual ~CybGLIndexedFaceSetC(); 00045 virtual void ToChannelDefault(CybChannelC*,long flag); 00046 virtual void ToChannelTexture(CybChannelC*,long flag); 00047 virtual void EventCascadeEnd(); 00048 protected: 00049 virtual void ToGL1(CybChannelC* pV); 00050 virtual void ToGL2(CybChannelC* pV); 00051 void TriangleStripsToOpenGL_Default(CybGLChannelC* pV); 00052 void TriangleStripsToOpenGL_Texture(CybGLChannelC* pV); 00053 void RecalcGLValues(); 00054 void RecalcGLIndexes(); 00055 00056 virtual void Calc(); 00057 protected: 00058 ArrayC<GLuintArray> m_indexGLArrays; 00059 float* m_glColor; 00060 float* m_glCoord; 00061 float* m_glTexCoord; 00062 float* m_glNormal; 00063 short m_bGlCoordRef; 00064 short m_bGlColorRef; 00065 short m_bGlTexCoordRef; 00066 short m_bGlNormalRef; 00067 ArrayC<GLint> m_lid; 00068 ArrayC<GLint> m_lidTex; 00069 long m_indexMax; 00070 short m_whichMax; 00071 }; 00072 00073 00074 OAW_END_NAMESPACE 00075 00076 #endif 00077 00079 00080 00081 00082 00083 00084 00085 00086 00087
1.3-rc2