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cybglspherec.h

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00001 /*
00002 Copyright (C) 1999  Carsten Winkelholz
00003 
00004 Malte Weiß, 23.07.2002: Complete new OpenGL support (vertex arrays + textures supported).
00005 
00006 Address:  FGAN Forschungsgesellschaft für Angewandte Naturwissenschaften e. V.
00007       Neuenahrer Str. 20
00008       D - 53343 Wachtberg
00009       
00010 Email:    winkelholz@fgan.de
00011 
00012 This program is free software; you can redistribute it and/or
00013 modify it under the terms of the GNU General Public License
00014 as published by the Free Software Foundation; either version 2
00015 of the License, or (at your option) any later version.
00016 
00017 This program is distributed in the hope that it will be useful,
00018 but WITHOUT ANY WARRANTY; without even the implied warranty of
00019 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00020 GNU General Public License for more details.
00021 
00022 You should have received a copy of the GNU General Public License
00023 along with this program; if not, write to the Free Software
00024 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00025 */
00026 
00027 
00028 #ifndef CYBGLSPHEREC_H
00029 #define CYBGLSPHEREC_H
00030 
00031 #include <GL/glut.h>
00032 
00033 #include "oaw/ctk/cybspherec.h"
00034 #include "../oawconfig.h"
00035 
00036 OAW_BEGIN_NAMESPACE
00037 
00038 // Structure for a sphere vertex
00039 
00040 typedef struct _SphereVertex
00041 {
00042   Vector3C n;       // Normal
00043   Vector3C p;       // Position
00044   double u, v;      // Texture Coordinates
00045 } SphereVertex;
00046 
00047 // Class definition
00048 
00049 class OAW_DLLMAPPING CybGLSphereC : public CybSphereC
00050 {
00051 public:
00052   CybGLSphereC(CybWorldC*);
00053   CybGLSphereC(const CybGLSphereC&);
00054   CybGLSphereC&operator=(const CybGLSphereC&);  
00055   virtual ~CybGLSphereC();
00056 
00057 
00058   virtual void FinishInit();
00059   virtual void ToChannelDefault(CybChannelC*, long lFlag);
00060   virtual void ToChannelTexture(CybChannelC*, long lFlag);
00061 
00062 protected:
00063   void PrepareRender();
00064 
00065 protected:
00066   static long          m_lPhic;
00067   static long          m_lTetac;
00068 
00069   static SphereVertex *m_pVertices;
00070   static GLuint       *m_pIndices;
00071   static long         m_lNumVertices;
00072   static long         m_lNumIndices;
00073   static long         m_lInstanceCount;
00074 
00075 };
00076 
00077 OAW_END_NAMESPACE
00078 
00079 #endif
00080 
00081 
00082 
00083 

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